Welcome to Apple discussions.
On Mac OS X, installation are quiet simple, the .dmg file you can download on that website is the standard disk image on Mac OS X, you open it and it mount a virtual disk on the desktop. Sometimes you will have to agree to a license before the disk actually mounts (it's not the case here).
In the virtual disk you may have one of those two possibilities :
- You can have a .app file or a folder containing the app, in that case (and it's generally written in the window) you just have to drag the folder/app on your hard disk to install it.
- Or you can have a .pkg/.mpkg file, it's an installer package, you just double-click on it to launch the Installer app, you follow the instructions agreeing the licenses, entering your password to install the app and then the install will begin. For the mono project you have that solution. here it will just install the framework Mono.framework into the folder /Library/Frameworks.
After installing you'll should be able to use any Mono compatible applications, well hopefully, but I can't guaranty you anything. I would rather saying that trying to make a C#.NET app to work on a Macintosh is counter-nature if you don't use an actual Windows (using BootCamp or virtualization apps like Parallel or VMWare), especially because Mono didn't port the whole .Net framework (I think it misses WinForms for instance).
However, if you actually need to make that app work on Mac OS X sight than it'll be the only solution.
On Mac OS X, installation are quiet simple, the .dmg file you can download on that website is the standard disk image on Mac OS X, you open it and it mount a virtual disk on the desktop. Sometimes you will have to agree to a license before the disk actually mounts (it's not the case here).
In the virtual disk you may have one of those two possibilities :
- You can have a .app file or a folder containing the app, in that case (and it's generally written in the window) you just have to drag the folder/app on your hard disk to install it.
- Or you can have a .pkg/.mpkg file, it's an installer package, you just double-click on it to launch the Installer app, you follow the instructions agreeing the licenses, entering your password to install the app and then the install will begin. For the mono project you have that solution. here it will just install the framework Mono.framework into the folder /Library/Frameworks.
After installing you'll should be able to use any Mono compatible applications, well hopefully, but I can't guaranty you anything. I would rather saying that trying to make a C#.NET app to work on a Macintosh is counter-nature if you don't use an actual Windows (using BootCamp or virtualization apps like Parallel or VMWare), especially because Mono didn't port the whole .Net framework (I think it misses WinForms for instance).
However, if you actually need to make that app work on Mac OS X sight than it'll be the only solution.
Mac os docker. Execute: `mono TSOVersionPatcherF.exe 1239toNI.tsop /Documents/The Sims Online/` (without quotes) Install FreeSO Download FreeSO (client-beta-update-##.zip) here: https://github.com/riperiperi/FreeSO/releases. JetBrains Mono typeface is available under the Apache 2.0 license and can be used free of charge, for both commercial and non-commercial purposes. Download JetBrains Mono Font. To get complete styles of JetBrains Mono (all weights and styles), download the zip file ahead. This ZIP package also includes JetBrains Mono files designed for use on the web.
Download the Cutive Mono font by Vernon Adams. The Cutive Mono font has been downloaded 48,659 times. MonoDevelop enables developers to quickly write desktop and web applications on Linux, Windows and macOS. It also makes it easy for developers to port.NET applications created with Visual Studio to Linux and macOS maintaining a single code base for all platforms.
Mcafee Antivirus
Dec 6, 2007 4:42 AM